Industry: IT Region: Greece Transaction price: US$ 1 million Transaction method: equity investment
Project introduction:
The company is a spin-off company of the University of Calabria, Italy, and develops innovative solutions based on cutting-edge technologies applied to cultural heritage, industry and marine engineering (i.e. ocean and blue economy). The company focuses on research and development, 3D modeling and reconstruction, digital twinning, prototype design, AR/VR/XR and ICT solutions to support professionals and improve the user experience. Since 2015, the company has also focused on the game industry and designed and developed several games on different platforms.
main products
-Product Configurator (2D/3D)
The company has developed several product configurators (2D and 3D), which can be used by customers to customize products. They have been integrated with existing PLM or ERP software tools. Our 3D configurator is different from other configurators: the product and its customization are not simply photographed, but in the form of 3D modeling. This provides customers with many advantages, notably that they can set the actual size of the object (which is a customizable parameter) and download the customized model to use it in other 3D or CAD software. Our configurator is compatible with personal computers, web browsers, smart phones, tablets and AR/VR devices.
-Providing customers with multimedia guides and their gamification.
Our multimedia guide is a mobile application for Android and iOS devices, which can provide additional information for tourists during their exploration of regions and cultural institutions (such as museums, art galleries, archaeological parks, etc.). The system consists of cloud-based infrastructure and mobile applications. The former enables organizations to manage multilingual content (i.e. text, audio, video, pictures, 3D models, etc.), while the latter provides users with various functions, such as geographic information, auxiliary functions (sign language and functions for low vision), QR code and NFC scanning, AR and mini-games and jigsaw puzzles specially designed for children. The system can also support regional marketing by providing information and help on hiking routes, accommodation and entertainment activities. In addition, the application can improve the accessibility of museums and cultural sites by providing users with visual impairment or cognitive impairment with customized content of profiles, TTS, sign language and subtitles.
Major areas
-ICT and electronic information+
-Intelligent manufacturing and machinery and precision instruments
-Cultural education
-Environment and clean technology
Cooperation mode:
Seek buyers, distribution, project demonstration and license partners.